Imatge Maria Güell

Maria Güell

Girona 1970. Degree in scenography from ESAD. In 2003 he founded La Invisible Studio, as a platform to produce his own work on lighting design.

Maria Güell's first professional contact with lighting took place through the world of entertainment.

He later collaborated on various architectural projects, ephemeral lighting installations and lighting for exhibitions and museums. He also has a long career in the world of teaching.

The following projects stand out:


Currently artistic director of the LLumBCN Festival, 2018-2021 Barcelona.
She was part of the curatorial team of the LlumBCN Festival, 2012-2018 Barcelona.
Co-designer of the Raval KM0 project, 2016-2021 Barcelona.
Christmas lighting-artistic installation 2017 Mercat del Born CCM, 2016 - 2017 Barcelona. Finalist for the Fad Awards 2017.
Landscape lighting, Parc de les Glòries, 2019 (inauguration) Barcelona.
She has led the drafting team of the Barcelona Street Lighting Master Plan, 2012 Barcelona.
Architectural and museographic lighting Balenciaga Museum, 2011 Guetaria, finalist for the 2013 Fad awards.


 


She is co-director and teacher, Master "Projecting light" of the UPC Foundation 2009 -2020 Barcelona.
Postgraduate Lighting Design, 2014-2021 Mexico City.
She teaches at the Elisava School of Design, 2010-2021 Barcelona
She teaches at the Eina School of Design.

Work presented:

Looking Game


This proposal is located at a space in nature, already previously intervened, a space already identified as a set and furnished with seats inviting to rest and observation of the environment. Nature, when found in its pure state, offers us many things with great intensity: amazing colours and shapes, breadth, diversity, spontaneity. The "Looking Game" installation is a new intervention which limits the view of the environment and slows down a large part of the light, involving a single color and looking at it. This situation strains the extent of what we can perceive when we look around. For me, it's a celebration of all the beauty, width and variety that the environment offers us. It's a game about looking without thinking.